Car Crafting
Build cars part by part — chassis, drivetrain, quality tiers. Spawning cars from a menu is over.
ESX
QBCore
QboxCamera shake that scales with speed and road surface instead of running at a fixed intensity. Tarmac stays calm, dirt gets rough, and the effect fades out when the car does.
Free, standalone and a single small resource. Intensity curves are exposed in the config if you want it louder or subtler.
Everything the player sees is open code. Reskin it, translate it, or gut it entirely. The escrow-protected part is game logic only, and the whole config, every locale and all framework bridges ship as open files.